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Changelog:

Added a blood type tracker to help remember what blood types you have collected

Removed a procedural object generator that was likely causing big lag spikes

Added a wake up animation

Improved flashlight and made it easier to find

Extended interaction range of doors

Changelog:

Added ability to skip cutscenes by pressing Shift

Fixed critical issues regarding crashes that occur after respawning

Fixed error where Jonah's ID card did not show

Fixed bug where "Stay back beast!" dialog is triggered without Jonah being released

Fixed bug where leeches try walking into walls

Disabled hit stun from creatures to avoid stunlock

Slightly expanded creature detection range

Added wake up cutscene

Fixed bug where creatures get stuck in lockers

Fixed issue where flashlight remains unchanged when collected

Added missing collision box in flashlight area

Fixed issue where a blob under the table cant be read or collected


More patches to come!

Good game

nice